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CGVIS Utils
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Texture + transform bundle for a single glyph used by FontEngine. More...
#include <FontRenderer.h>
Public Attributes | |
| GLTexture2D | tex |
| Glyph texture (RGBA or single-channel). | |
| Mat4 | scale |
| Per-glyph scale to normalize to [0,1] quad space. | |
| Mat4 | trans |
| Per-glyph translation used by the renderer. | |
| float | width |
| Glyph width normalized by the maximum glyph width in the set. | |
| float | height |
| Glyph height normalized by the maximum glyph height in the set. | |
Texture + transform bundle for a single glyph used by FontEngine.
| float CharTex::height |
Glyph height normalized by the maximum glyph height in the set.
| Mat4 CharTex::scale |
Per-glyph scale to normalize to [0,1] quad space.
| GLTexture2D CharTex::tex |
Glyph texture (RGBA or single-channel).
| Mat4 CharTex::trans |
Per-glyph translation used by the renderer.
| float CharTex::width |
Glyph width normalized by the maximum glyph width in the set.