RAII wrapper for a 2D OpenGL depth texture with compare mode enabled.
RAII wrapper for an OpenGL 2D texture with byte/half/float upload helpers.
RAII wrapper for an OpenGL 3D texture with byte/float upload helpers.
Definition GLDepthTexture.h:19
const GLuint getId() const
Retrieve the OpenGL framebuffer object name.
Definition GLFramebuffer.cpp:215
void bind(const GLDepthTexture &d)
Bind only a depth texture (no color attachments; draw buffer = NONE).
Definition GLFramebuffer.cpp:49
Definition GLTexture2D.h:19
Definition GLTexture3D.h:18