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Beleg Thesis online

Posted on September 30, 2008

Beleg thesis is online and can be found alltogether with the tetrahedral mesh renderer TetraViewer2 here. You can grab the source and build it foryourself; but I cannot release it yet to GPL as the university didn't yet cleared which license they use for their own library. But you shall be free to use it for academical purposes.

Note that GPU GLSL renderer needs a GeForce8 to render properly as it uses integer textures and direct texture access (with integer coordinates) in order to fast access the mesh from a fragment shader.

Some points from the web presentation:

  • 3 Preintegration systems: naive, Bin-Approach from [LWM04], Taylor-Preintegration (currently not working)
  • 3 Rendering approaches: FineDrawer (GPU Raycasting), SingleDrawer (Cell Projection), SoftwareDrawer (Software Raycasting)
  • 2 Tetrahedron sorting approaches needed by SingleDrawer
  • 2 Classification systems
  • TetGen-Importer
  • FLTK2 GUI
  • Self test for preintegration
  • Multithreading support, gaining better performance for preintegration on multi core CPUs
  • Support for Windows, Linux, Mac OSX
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Belegarbeit

Posted on September 16, 2008

Die Belegarbeit zum Thema "Visualisierung in Tetraedernetzen" ist nun fertig und abgegeben, am Donnerstag 18. September um 9 wird sie verteidigt, falls sich das jemand anschauen möchte. Danach stell ich sie auch gern online, sofern ich eine Erlaubnis bekomme.

Finished a so called "beleg" thesis (Visiualization in tetrahedral meshes) and will give a short defense at thursday 18th september 9am. The work will be put online when I get the admission; but it's in german.

Update:

The presentation is moved to Thursday 25th September 10h30. Work will be published afterwards.

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